Andrew "Viking" Bortniak                               [email protected]
  • Home
  • 3d Modeling
  • Animation
  • 2D Illustration
  • Mobile Games
  • About Me
  • Resume and Contact Info
  • [email protected]

Contact Information:


Andrew "Viking" Bortniak
Phone: C (301) 509-7469    H (301) 972-9258
E-Mail: [email protected]
LinkedIn: http://www.linkedin.com/pub/andrew-bortniak/32/60b/948


Resume:

Objective: Help create games that will inspire the imagination of future generations.

Proficiencies:

Autodesk 3DS Max:               5 years experience;            3d Modeling, Unwrapping, Materials, and Animation
Pixologic ZBrush:                  4 years experience;             3d Sculpting and Creation of Normal Maps
Adobe Photoshop:                 6 years experience;             Illustration and Texture Creation
Adobe Illustrator:                  6 years experience;            Creation of Vector Assets and Designs
Adobe Flash:                             2 years experience;            Creation of 2d Assets for Flash Games
Corel Painter:                           2 years experience;            Illustration
SCRUM:                                     3 years experience;            Meetings and Development Cycle
Assembla:                                 3 years experience;            Ticket Based Task Systems and Documentation

Experience:

Little Red Goblin Games LLC.
    Art Director, September 2011 - Present
      •Worked with project managers to help decide the artistic direction for new projects.
      •Created and tracked accomplishment of milestones.
      •Created and maintained documentation systems for the art teams.
      •Managed as many 8 people across 2 divisions. (Scrum, Assembla)
      •Oversaw and assisted in the creation of digital art assets. (Photoshop, Illustrator, Flash)
    Illustrator, May 2011 - September 2011
      •Worked with the designers and other artists to produce assets to represent various elements within role-playing system supplemental materials.   
        (Photoshop, Illustrator)

    Feline Fuelled Games
    Character Artist, April 2012 - March 2014
      •Produced toon shaded 3d characters for a title based on a popular webcomic. (3DS Max, Photoshop)

    The Palio Project
    Character Artist, January 2012 - August 2012
      • Produced 3d character models and textures for the game. (ZBrush, 3DS Max, Photoshop)
      • Helped capture and clean data for motion capture based animations.

    The Afflicted Project
    Environmental Artist, February 2011 - May 2011
      • Produced 3d environmental assets to be placed within levels. (3DS Max, Photoshop)

Education:

    UNIVERSITY OF ADVANCING TECHNOLOGY
        • Bachelor of Arts in Game Art and Animation (2011, Cumulative GPA 3.56)
        • Bachelor of Arts in Virtual Modeling and Design (2011, Cumulative GPA 3.56)

Other Honors:

    Eagle Scout, Boy Scouts of America (1999-2008)
        • Attained highest possible rank, Eagle Scout, in 2008              


Powered by Create your own unique website with customizable templates.