A fun infinite cannon game where you launch a goblin through human territory and try to cause as much property damage as possible before physics eventually brings you to a halt.
Developed by: Little Red Goblin Games LLC
Title on this project: Lead Artist
Project Duties:
Managed the team of five artists
Oversaw the creation of all assets and animations and their adherence to the style guide from concept to completion
Personally created all power-up assets, the main cannon, and the dirigible cannon
Tweaked many assets to fix issues such as lighting discrepancies
Created all the breaking item sound effects from scratch and helped to record and cut dialogue from the voice actor